Showing posts with label Trion. Show all posts
Showing posts with label Trion. Show all posts

4/14/2011

Making the Impossible, Possible.

From my gameplay, the top 3 souls from each calling that i've seen:

Warrior:
Beastmaster
Paladin
Reaver

Cleric:
None; b/c no one plays a cleric! :P
Ok fine; Druid

Rogue:
Ranger
Saboteur
Bard

Mage:
Pyromancer
Necromancer
Elementalist

What have you seen as favorite/frequently used souls? (i like being less frequently used souls)

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I must commend Trion on once again surpassing my wildest dreams and kind of causing me to play till 3 this morning.

Mythic helped me grow to love my first tank class ever: The Blackguard. With the cool looks, polearms (memories of UO) and my pocket healer which had me taking down 5-8 monsters at a time, I was instantly attracted. Trion continued that love with the Paladin which had countless aoes. And now I understand the love of Captain America; using your shield as a primary weapon and flinging it at your enemy gives you a such a rush. The skill Bullrush in the Champion soul reminds me of Gundam Seed and I absolutely love that anime. Constantly jump and fly into an enemy's face? Yes please!


Trion has possibly done the impossi
ble; making a melee stealth dps an interesting and fun experience for me. If i've ever played a dps class, it was always ranged, whether it be magic or arrows. It would never be an assassin. Thing is, once people closed that gap and got into the face of the ranged dps, you were done: Game over. I've been playing alot more pvp recently as it is my girl friend's choice of activity and found alot of people were ranged and i've always liked being unique.
And then I made a 32 Assassin, 10 Nightblade, 0 Bladedancer. And it worked. Solo is incredibly fast; I can manage 3+ monsters at a time, and sometimes down a monster in 3 hits. THREE hits. Thats impressive. I haven't tried pvp, but i'm quite sure ill be a terror on the battlefield now.

4/04/2011

The Potion System


If you see this Rift Event and don't like reading what are the objectives: kill the slow moving spirits before they get close to the dragon! That specific rift pictured above, we failed, maybe because people didn't know what to do; maybe we didn't have enough people..

Trion has done a good job in listening to the feedback and making the source stones much easier to obtain and not feel that it's impossible to get the rewards. You can get 100 source stones in about 3 days from daily quests and doing a bit of death rifting.

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I've always found that a potion reward is incredibly boring. I do not want to see them as a reward in future mmo's as it normally ends up as trash as they are so inconsequential as it may have taken multiple potions to get to that point.

I'm a rift! Rawrrrrr!

If we're talking about potions, lets start handing out multiple:
5 Healing
3 Buffing
3 Damaging
1 Special (polymorph or something else)

If it is a repeating quest, let there be diminishing returns in regards to the amount of potions recieved. Simple. Done.