Don't Wake the Dragon

So today's article at the Wizards site talks about how they designed a new dragon card for the Magic 2013 core set. It was an interesting read and I always like one mana drops... but that normally means that there is a huge drawback which will stop you from using it til the 3rd or later turn.

A 3/3 for only one mana that has Flying? Nice.. but it can't attack or block until it has 5 +1/+1 counters on it. Blah. In my meta game, I don't think people tend to attack early unless you're totally defenseless. People like their big behemoths to trample through you.

Then I thought.. hey.. I like using green.. and I have a few cards like this:

Not to mention other.. cards (Increasing Savagery)... muhahaha...

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