Happy Friday

I never realized how popular the Little Big Planet was on the PS3, but 2 million levels? Thats pretty impressive. I probably shouldn't show this, b/c the gf is going to really want this game, when it's full priced at 69.99/79.99$ at EB :P Some really cool looking games in the number 2; especiall the top down racers! Loved those kinds!


I want to see more games in the future which has more realistic elemental effects.
Fire should cause a chance to burn via a dot.
Ice should either cause a slow down of movement of limbs (decreasing speed or attack rate)
Acid should burn through armor or weapons (decreasing defence or attack).
Explosive should explode (knockback or extra damage?).
Lightning should cause a chance to disable a certain function (versus ice which just slows down)

In Neverwinter nights, these elemental effects were just an added type of damage which may be a good choice if they are resistant to other forms of damage. Mass Effect 2 had more elemental realism but was also more limited, as you could either light your enemies on fire, or turn them into ice. The buffs that did more damage or shot through shields weren't too graphically impressive.

Borderlands (yes, Borderlands) seemed to have this down pat, except for the lightning part (though the ability to reduce shields quickly is helpful). It is missing the ice elemental ability.. which i'm hoping for the future.. (come on, more DLC!)


Does this screen look familiar?

Its Syndicate and looks like we're
in for a remake!!!! Woot! I really wish the new XCOM game that is being developed stayed true to it's form and was a turn based strategy game (when was the last good one?)

No comments:

Post a Comment