Will RIFT require constant connection to Steam, or if we get the physical cd copy, will it have it's own launcher?
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I've always preferred to buy games at the local store/EB/BestBuy as I like to have something physical to hold onto and don't like spending massive time chunks downloading it from Steam. Saying that, I like how even if i relocate and even somehow lose my computer, as long as I have internet connection and can remember my passcode, I can redownload the whole game from Steam (and hopefully have a blazing fast connection :P).
I've also found that many games that i've purchased from Steam crashes more frequently than ones with actual cds (barring Fallout NV which is just a sad bag of crappy bugs).. but Steam does have their sales and the in-game items I can benefit from.
The answer to that question will determine whether I buy from the store or from Steam.
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Something that should be implemented in future and existing mmo's should be a guild notebook.
A simple window in the interface that lets guild members write things down. Though this creates a wide opening for abuse, inappropriate language and dialoge, it can also be useful:
- to list non-guilded friend's of the guild
- to list enemies/rude people to avoid with reasons why
- an in-game forum for various topics including in-guild auction, events, tips, etc
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I keep trying to get into Guild Wars... and i get bored after 10 minutes.
Maybe the game ramps up after the tutorial area.. but i can't get around:
- the lack of being able to jump; making you feel like you're on rails
- the old drab graphics (it can't help that)
- 'load-out' of skills just seems odd
- transition between zones requiring loading screens
- high amount of instancing
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